Mold. It's Toxic.
This is an alternate reality game I created that can be applied to any physical space with the clue progression linked below. It centers around a group of Victorian ghosts who have to find work with the current job market and economy or be forgotten forever. Pictured is the visual campaign for the game as I imagine it, with a play on the word "Mold": mold to society, live mold "growth", a Victorian-era jelly mold.